What you may not be used to is drawing in time.
This tutorial will show you how to create motion tween animations on the Flash timeline. This is a beginner tutorial that will require you only to have the very basics of what the various tools in Flash do.
What is Motion Tweening? Traditionally, making an animation required the creation of a series of frames showing the gradual movement or change in the scene and then moving through these frames quickly to create the illusion of movement.
In Flash, it is possible to use motion tweening to mimic movement by only creating the first and last frames of a given animation and letting Flash generate all the frames between automatically.
We call this tweening, it makes animating the sliding movement of objects a breeze, read on to learn how to use it. Select the circle using the Selection Tool double click to select the circle and its outline and press F8 to convert the circle shape to a symbol.
To be able to motion tween objects in Flash, an object has to be converted to a symbol. For regular motion tweens we can convert our object into a Movie Clip symbol or a Graphic symbol. Select Movie Clip for this tutorial as it provides the option to use the Flash filters introduced in Flash 8.
Macromedia Flash is known as one of the greatest animation tools around. Using the Flash authoring tool you can create frame-by-frame animations, motion-tweened animations which are created by specifying the first and the last frames only, and dynamic animations that . Mar 01, · Flash CS3 Tutorial Using Motion Tween AdobeTutorialMan. Flash Animation Tutorial How to do easy Animation in animation on Flash CS3 Pro - Duration. Mar 24, · This tutorial will show you how to create a basic animation in your Flash CS5 project. Creating a simple Animation using Adobe Flash CS3 - .
The Name that you give to your symbol does not really matter here, you can call this circle. Animating the Object Using the Timeline We will use our timeline to create the motion tween animation now.
For motion tween animations we have to create the first and the final stages of the animation and Flash will create all the frames in between.
The first part of our animation will be 20 frames long, right-click frame 20 on the only layer we have on the timeline and select Insert Frame to expand the number of frames in this layer to We will now create a motion tween by right-clicking this set of frames and selecting Create Motion Tween.
The color of the frames shall change into blue and a dotted line shall appear through it. The first keyframe on our layer contains our initial animation position. We now have to create a keyframe to contain our end-stage animation position, right-click frame 20 and select Insert Keyframe.
A small black dot shall appear in frame 20 and an arrow should connect it to the black dot in frame 1. Our timeline is now ready, all we have to do is position our circle to its final destination, change its size if we want, change the color and we're done.
Use the Free Transform Tool to move the circle to the other side of the stage and to enlarge its size. Once you're done, you can press Enter on your keyboard to see the objects move and change in size! Animating Colors We are going to animate the change of color now, make sure that the timeline pointer is at frame 20, select the circle on the stage and then access the Properties Inspector found by default at the bottom of the screen to alter the color using one of the various options.
I used the Tint option to change the color. You can pick whatever color you desire. Again you can test the movie now by pressing Enter on your keyboard.
Animating Filters You can also animate your objects using Flash filters by going through the Filters tab and selecting one of the available ones.
Filters will only work if you have used the Movie Clip symbol type to animate your object, which we have done in this tutorial.Edit the motion path of a tweened animation to change the position of a tweened object. Work with property keyframes in motion tweens for a consistent motion speed across a tween.
Edit tween spans using a motion editor or Property inspector to arrange the objects in layers and frames. Creating Animations Using Flash Motion Tweens Flash 8 | Beginner | Blue_Chi One of the very basics of Flash animations is motion tweening, it is a method by which you can easily create animations without the need to draw each and every frame in an animated sequence as required by traditional animation .
Flash instructor Mark Schaeffer shares his best techniques for creating animation in Adobe Flash CS3 Professional. Macromedia Flash is known as one of the greatest animation tools around. Using the Flash authoring tool you can create frame-by-frame animations, motion-tweened animations which are created by specifying the first and the last frames only, and dynamic animations that .
Tweening - Simple Animation in Flash Traditionally Flash as provided to two types of tweened animation: motion and shape: • In MOTION TWEENING, you define properties such as position, size, and rotation Animation using Flash’s Motion Editor.
In Flash CS3 to CS6, you can create several kinds of animations and associated special effects. To create animations, there are several options: (1) Frame-by-frame animation Frame by frame animation is an ancient technique used for cartoons.